I'm Kyle, a 26 year old from the UK, trying to wade their way through the ever expanding landscape of game development, one tiny project at a time.
After graduating from university with a degree in game development, and spending just over a year independently learning through Udemy and Unity learn resources, I decided it was best for my future progression, to start building small projects from start to finish, studying and tackling every roadblock along the way.
Here you will find the projects I've used to develop my skillset, either by deconstructing existing games, and rebuilding them piece by piece, or developing small prototypes that could be expanded upon.
As useful as Udemy, University and many other resources were, my biggest issue was retaining the knowledge I had learnt, as a majority of said information was seldom put into any practical use.
In response to this I found it incredibly valuable to take existing titles, and pull them apart into their most basic elements such as:
and any other elements that were absolutely imperative to create a working prototype of the concepts in question.